Dominique “SonicFox” McLean has won titles in a number of games, but in Dragon Ball FighterZ, he found his challenge in Goichi “Go1" Kishida. After losing to Goichi in several tournament and exhibition sets, McLean finally got his tournament win last night in a heated grand finals at Combo Breaker 2018.
A month ago at Wednesday Night Fights, a local weekly tournament in southern California, Dawn “Yohosie” Hosie was matched against a player who goes by RazorX. His Adult Gohan lineup was a familiar sight, but Hosie’s lead-off fighter was Gotenks, who used to be one of Dragon Ball FighterZ’s more obscure characters.
Danganronpa has had a hell of a journey over the past few years, telling stories in the form of visual novels, anime, and even a third-person shooter. The latest entry in the series, Danganronpa V3: Killing Harmony, feels like a fresh beginning of sorts. If you aren’t familiar with the wild world of Danganronpa, here’s the premise: Sixteen high school students wake up with amnesia, and are told by a talking robot bear that they are trapped in a school (or, in one case, a tropical island) and cannot leave.
Few photos from the forum ages of online gaming live in greater infamy than one of what appears to be a human duct taped to the ceiling of a dimly lit basement, his arms reaching out to lightly graze the keys of a Dell mechanical keyboard. Many have laid claim to this image. “I was there,” they say.
It’s Tuesday, and Zack “CaptainZack” Lauth is waiting on a plane. His flight’s been delayed twice. At 15 years old, he’s one of the youngest signed players in Super Smash Bros. For Wii U, and one of the best Bayonetta players in the world—a character as strong as she is controversial. Lauth, like his other siblings, is home-schooled, which allows him to travel outside of New Orleans and compete in the rough circuit of the competitive Smash scene with relative ease.
Adam “Armada” Lindgren, considered one of the “five gods” of competitive Super Smash Bros. Melee, has dropped out of this weekend’s DreamHack Austin due to a controller that isn’t malfunctioning properly. Yes, you read that correctly. The obvious question here is why is a professional player—with the resources of an organization behind him—isn’t prepared with multiple back-ups in case of a failure like this?
Custom-designed weapon and character skins rely on more than savvy 3D art skills. Valve, for all of its innovation and invention, has built an empire on the bones of other games. While Half-Life stands alone, one look at its present-day catalog reveals a foundation built on mods. Dota 2 is the Not Quite Sequel to a popular Warcraft III mod.
Deus Ex has rarely shied away from controversy. The original 2000 game was a milestone for many, and spoke in a manner that still resonates today. It foresaw the rise of the Patriot Act, the growth of constitutional liberalism and the repercussions of a state turned to paranoia. Deus Ex: Mankind Divided is the serialization of these concepts, a game willing to evoke contention without a desire to act on it.
You might know him as the voice of Dota 2, the man behind the mic shouting "It's a disaster!" at last year's International, or from any other of the hundreds of competitive matches he has casted. Toby Dawson, or "TobiWan," is one of the most prolific commentators in Dota 2, and he has been in the game for quite some time.
This questions comes up, both honestly and facetiously, about a huge variety of games. Sometimes, esports is a groundswell, a way to mark the community that gathers around competitive games they’re passionate about. Other times, “esports” seems more like a trope or a marketing tool. With each passing invocation, the term fades from grassroots communities and inchoate competitive cultures to grand arenas, massive paychecks, and a litany of sponsorships.
Since his youth, Ted Price has held a personal interest in virtual reality. Over the years, he saw iterations come and go, but none ever managed to truly break through. Years later, Price is now the president of the venerated development house Insomniac Games. The studio is taking an early risk several of its peers are also considering: creating a VR high-profile video game.
The best tricks are those that deceive beyond the first look. It’s easy to pull off a single bait-and-switch, where something seems innocent enough until the curtain reveals the truth with a grand “a-ha!”. The real tricks are the illusions that don’t fade away, that hang around you and color your perception of what’s real to the point where you wonder if it was really an illusion at all.